Low poly modelling continued.
This week I was able to produce a bowl for the fruit to sit in as well as learning how to use some modifiers.
For the bowl I had to use the Line tool with a Lathe Modifier.

I found that I had to adjust the pivot point to the drawn object otherwise the Lathe tool would not create the correct shape.

Incorrect shape:

Correct shape & Pivot point:

By using the “Select & Uniform Scale option, I was then able to adjust the object into a realistic bowl shape. The problem was that the edges looked rather square.

To get round this I used the Smooth modifier. This allowed me to adjust how square or round I wished the object to appear.

I found that the higher the “Threshold”, the smoother an object would appear.
